WEBVTT 00:01.770 --> 00:06.190 Prof: All right, I'm hoping that this interlude 00:06.187 --> 00:12.587 into optics will give you a chance to catch up and be on top 00:12.594 --> 00:16.034 of the class, okay? 00:16.030 --> 00:19.340 I take that to be a yes. 00:19.340 --> 00:23.080 So if you have to give an elevator presentation of 00:23.080 --> 00:25.970 geometrical optics, you're riding in the elevator 00:25.972 --> 00:27.732 with some big shot, you get what, 00:27.730 --> 00:31.590 60 seconds and you have to tell that person everything, 00:31.590 --> 00:34.860 what would you say? 00:34.860 --> 00:35.950 Any guess? 00:35.950 --> 00:37.810 Student: > 00:37.810 --> 00:41.110 Prof: Right, Principle of Least Time covers 00:41.106 --> 00:43.376 everything, and I thought I would do that, 00:43.375 --> 00:45.085 because I'm sure you guys, most of you, 00:45.089 --> 00:46.939 have seen this in one form or another. 00:46.940 --> 00:49.620 And I had to do something slightly different, 00:49.618 --> 00:53.268 and that was to show you that it all came from Least Time. 00:53.270 --> 00:55.440 Well, I haven't shown the whole thing yet. 00:55.440 --> 00:59.190 What I did show you is that angle of incidence = angle of 00:59.189 --> 01:00.059 reflection. 01:00.060 --> 01:01.530 That came out. 01:01.530 --> 01:04.520 Snell's law, that came out. 01:04.519 --> 01:10.679 But I was about to do mirrors and the case of mirrors, 01:10.680 --> 01:18.860 I said if you want a parallel set of rays from infinity, 01:18.860 --> 01:23.610 to focus on one point, then what do you need to do? 01:23.610 --> 01:26.280 First of all, focusing itself is a very 01:26.277 --> 01:27.327 special case. 01:27.330 --> 01:31.900 Focusing means many light rays going in different directions 01:31.899 --> 01:34.299 all end up in the same place. 01:34.300 --> 01:37.940 That means they all must satisfy the Principle of Least 01:37.938 --> 01:38.408 Time. 01:38.410 --> 01:40.330 How can all of them be the least time? 01:40.330 --> 01:43.290 Because they all take the same time. 01:43.290 --> 01:46.270 Therefore there's more than one way for a light beam to go from 01:46.274 --> 01:48.734 start to finish and that's when you get focusing. 01:48.730 --> 01:52.220 This is the first example of that, and the way it works is, 01:52.223 --> 01:54.093 you start with this guy here. 01:54.090 --> 01:57.050 First of all, the rays are coming from 01:57.050 --> 01:57.930 infinity. 01:57.930 --> 02:00.660 If you're going to keep track of how long that takes, 02:00.664 --> 02:03.034 you're going to get infinity for everybody. 02:03.030 --> 02:07.860 Maybe infinity 1 for one and infinity 2 for another one. 02:07.858 --> 02:10.678 And we know from the time we were children that they're all 02:10.681 --> 02:13.261 the same, so infinity's not a good reference point. 02:13.258 --> 02:15.348 So you draw the gate here, a mental gate, 02:15.352 --> 02:17.342 and you say, "I'm going to attrack 02:17.341 --> 02:19.121 these guys from this point on. 02:19.120 --> 02:20.900 No one's got any head start. 02:20.900 --> 02:23.230 Then I want to see how long any of them takes." 02:23.229 --> 02:27.699 Well, this guy hits that wall, I mean, this mirror here. 02:27.699 --> 02:31.599 The mirror is locally vertical, so it will bounce right back, 02:31.604 --> 02:35.384 and this focal point is where I want everyone to end up. 02:35.378 --> 02:40.338 So this ray does that, loops around and comes back 02:40.341 --> 02:41.051 here. 02:41.050 --> 02:42.830 How much time does it have? 02:42.830 --> 02:47.860 Well, it has the time to go here, plus the time to go an 02:47.863 --> 02:51.253 equal distance f on the other side. 02:51.250 --> 02:55.050 That means this light ray which began here has the same amount 02:55.047 --> 02:55.667 of time. 02:55.669 --> 03:00.379 But for this mirror here, it's got the time to go there. 03:00.378 --> 03:05.328 But you want it to hit the mirror and come here in the same 03:05.331 --> 03:05.931 time. 03:05.930 --> 03:10.110 That means it will happen, only that distance and that 03:10.111 --> 03:11.771 distance are equal. 03:11.770 --> 03:15.160 And this must be true for any ray parallel to the axis. 03:15.158 --> 03:19.688 That means your mirror is a curve with the property that 03:19.691 --> 03:24.221 points on it have the same distance from the focal point 03:24.223 --> 03:26.533 and from this line here. 03:26.530 --> 03:27.990 And there's a name for that curve, 03:27.990 --> 03:30.790 and that is the parabola, and satisfies the equation, 03:30.788 --> 03:35.378 y^(2) = 4xf, where f is the focal 03:35.381 --> 03:36.281 length. 03:36.280 --> 03:38.160 I derived that for you. 03:38.160 --> 03:42.290 Then the next question is, it's not enough to have--then I 03:42.287 --> 03:46.267 told you that if you want, you can approximate this by a 03:46.269 --> 03:47.789 spherical mirror. 03:47.788 --> 03:50.788 You take a sphere or radius R and you slice a portion 03:50.792 --> 03:51.202 of it. 03:51.199 --> 03:55.139 A sphere is not a parabola, because sphere is going to--put 03:55.141 --> 03:58.061 a sphere here, it's going to start deviating 03:58.063 --> 03:59.563 from the parabola. 03:59.560 --> 04:03.060 But you can fool this beam of light if you don't go too far 04:03.055 --> 04:04.015 from the axis. 04:04.020 --> 04:06.610 In that region, it coincides with the parabola. 04:06.610 --> 04:09.030 And you say, how big a parabola? 04:09.030 --> 04:13.280 Well, it looks like a parabola whose focal length is related to 04:13.282 --> 04:16.102 the radius of that sphere in this fashion, 04:16.096 --> 04:18.356 where f is R/2. 04:18.360 --> 04:20.580 That's called a spherical mirror. 04:20.579 --> 04:23.529 So whenever you do this, you should be aware of all the 04:23.526 --> 04:24.286 limitations. 04:24.290 --> 04:27.940 A parabolic mirror will focus a parallel beam of light, 04:27.939 --> 04:31.179 no matter how wide it is, measured from the axis, 04:31.180 --> 04:35.340 because I've cooked this up to work for any height. 04:35.339 --> 04:37.889 If you approximate it with a spherical mirror, 04:37.889 --> 04:40.599 then you have to ask yourself, "How long will this beam 04:40.601 --> 04:43.041 of light think that the sphere is a parabola?" 04:43.040 --> 04:45.180 Well, you can see, as you start moving off, 04:45.178 --> 04:47.778 it's going to catch on, so you cannot go too far off 04:47.776 --> 04:48.436 the axis. 04:48.440 --> 04:50.550 So that's an approximation. 04:50.550 --> 04:53.650 And for a spherical mirror, if you send a parallel beam of 04:53.648 --> 04:56.478 light, if it's too thick in the transverse direction, 04:56.475 --> 04:57.775 it won't focus here. 04:57.779 --> 05:02.069 It will focus for small thickness, small deviation from 05:02.065 --> 05:02.935 the axis. 05:02.939 --> 05:06.459 But now our goal in making mirrors is not only to form the 05:06.461 --> 05:08.501 image of an object at infinity. 05:08.500 --> 05:10.930 We want an object at a finite distance. 05:10.930 --> 05:14.670 We want object at finite distance to form an image and 05:14.668 --> 05:17.208 that's what we were talking about. 05:17.209 --> 05:20.329 So let's go back to that problem. 05:20.329 --> 05:23.589 Okay, I'm going to be writing some equations today, 05:23.589 --> 05:26.009 and I want to request people in the last row, 05:26.009 --> 05:31.329 if you cannot read something you have to tell me if the font 05:31.327 --> 05:32.317 is small. 05:32.319 --> 05:34.749 Guys in the front row, if you cannot read something 05:34.745 --> 05:37.265 because handwriting is bad, you've got to tell me. 05:37.269 --> 05:40.089 People in the last row may not know why they cannot read it. 05:40.089 --> 05:41.999 Maybe the handwriting, maybe the font. 05:42.000 --> 05:45.760 But between the two of you, you've got to keep me on the 05:45.759 --> 05:47.469 lookout for that, okay? 05:47.470 --> 05:50.050 Because I did realize last time, I was drawing more and 05:50.050 --> 05:52.010 more and more lines in the same figure. 05:52.009 --> 05:54.389 It was hard to read. 05:54.389 --> 05:56.009 All right, so I'm going to write some equations. 05:56.009 --> 05:58.139 I'm trying to plan my blackboard strategy here, 05:58.144 --> 06:00.424 but first I will tell you what I'm going to do. 06:00.420 --> 06:02.830 I mentioned that to you last time. 06:02.829 --> 06:06.569 We want to make sure that when you follow the rules of ray 06:06.574 --> 06:09.274 optics that you learned in high school. 06:09.269 --> 06:10.819 What do you learn in high school? 06:10.819 --> 06:14.189 You say, well, take any object here. 06:14.189 --> 06:17.479 You draw a bunch of rays and you know where they're going to 06:17.483 --> 06:20.613 intersect because the parallel ray goes through the focal 06:20.610 --> 06:21.170 point. 06:21.170 --> 06:23.080 That's how it's defined. 06:23.079 --> 06:25.039 Here's another ray that's a little interesting. 06:25.040 --> 06:29.010 Go through the focal point, you'll come out parallel. 06:29.009 --> 06:30.479 How do I know that? 06:30.480 --> 06:33.530 I know that because if I run this thing backwards, 06:33.529 --> 06:37.079 it's a parallel ray going to the focal point and ending up 06:37.079 --> 06:37.639 here. 06:37.639 --> 06:40.519 If this path was the path of least time, the reversed one 06:40.516 --> 06:42.466 should also be a path of least time. 06:42.470 --> 06:44.230 So these two meet here. 06:44.230 --> 06:46.300 So we say that's where the image is. 06:46.300 --> 06:48.000 But that's not enough. 06:48.000 --> 06:50.730 I told you two lines will always meet. 06:50.730 --> 06:55.150 You've got to draw more lines, and here is one more that I 06:55.146 --> 06:55.686 drew. 06:55.690 --> 06:59.290 The one that hits the center here, that's i = r, 06:59.290 --> 07:02.890 very obvious incidence = reflection, because the mirror 07:02.889 --> 07:04.289 is vertical here. 07:04.290 --> 07:08.270 I showed you that the third line demands that 07:08.273 --> 07:12.893 h_1/u is h_2/v. 07:12.889 --> 07:15.709 But that's already true from these two rays. 07:15.709 --> 07:20.009 Remember, the two rays intersecting here gave the 07:20.012 --> 07:25.032 condition 1/u 1/v is 1/f and they gave this 07:25.033 --> 07:26.293 condition. 07:26.290 --> 07:30.490 So the third ray which I drew demands the same thing, 07:30.492 --> 07:32.192 so it's consistent. 07:32.189 --> 07:34.419 But if you really want to nail this down, 07:34.420 --> 07:37.870 you want to be able to prove that no matter what height you 07:37.867 --> 07:40.717 pick for the interception of the mirror here, 07:40.720 --> 07:44.420 you will take the same time. 07:44.420 --> 07:47.770 Because I've only taken three special values for the height 07:47.773 --> 07:48.413 y. 07:48.410 --> 07:50.880 One is y = h_1, 07:50.875 --> 07:51.825 this beam. 07:51.829 --> 07:54.669 One is y = h_2, 07:54.668 --> 07:58.058 or if you like, -h_2, 07:58.057 --> 07:59.337 this beam. 07:59.339 --> 08:01.139 And y = 0, the third one, 08:01.144 --> 08:02.954 and they all happen to agree. 08:02.949 --> 08:06.319 I want to take an arbitrary y and hope that the 08:06.324 --> 08:08.684 answer will not depend on y. 08:08.680 --> 08:14.050 The time it takes to travel for any y should be the same. 08:14.050 --> 08:18.740 And that's where we will find it is not exactly the same. 08:18.740 --> 08:20.110 Yes? 08:20.110 --> 08:22.020 Student: What are u and v? 08:22.019 --> 08:25.799 Prof: u is the distance of the object measured 08:25.797 --> 08:28.837 from here, and v is the distance of 08:28.839 --> 08:31.049 the image measured from there. 08:31.050 --> 08:33.060 I don't know what the book calls them. 08:33.058 --> 08:34.748 I don't know which book you guys are using, 08:34.750 --> 08:36.800 d_i and d_o and 08:36.803 --> 08:37.733 i and o. 08:37.730 --> 08:40.720 There's a lot of different symbols you can use. 08:40.720 --> 08:44.590 So you're free to use any symbol you want in your problem 08:44.590 --> 08:48.600 set, as long as you explain to the TA what you're using. 08:48.600 --> 08:50.760 Unfortunately, the only thing everyone agrees 08:50.764 --> 08:53.034 on is that f stands for focal length. 08:53.029 --> 08:57.849 That's universal; these are random. 08:57.850 --> 09:01.090 All right, so do you understand what I'm going to do? 09:01.090 --> 09:04.230 Because it's going to take some time and it's not worth doing it 09:04.226 --> 09:06.116 unless you know why we are doing it. 09:06.120 --> 09:11.230 We're trying to verify that the time it takes to go from here to 09:11.234 --> 09:16.194 the mirror and over here is the same for every conceivable ray 09:16.186 --> 09:18.456 for any height y. 09:18.460 --> 09:22.110 And I'm telling you, so what would you like to show? 09:22.110 --> 09:24.670 You would like to show the following. 09:24.669 --> 09:28.939 You take this here. 09:28.940 --> 09:32.920 You want to hit that mirror at some height y, 09:32.919 --> 09:34.559 you make it bigger. 09:34.558 --> 09:36.718 So these are all drawn as very big, 09:36.720 --> 09:39.250 so that you can follow them, but the understanding is, 09:39.250 --> 09:42.080 they are not really that big compared to the dimensions of 09:42.075 --> 09:42.715 the mirror. 09:42.720 --> 09:49.930 So it goes there and it does something, and it comes here. 09:49.928 --> 09:54.508 So this is the point (x,y) on the parabola 09:54.509 --> 09:55.939 that it hits. 09:55.940 --> 09:58.140 d_1 is the distance-- 09:58.139 --> 09:59.989 I'm going to use Pythagoras' Theorem to calculate it-- 09:59.990 --> 10:04.430 is that distance, and d_2 is 10:04.432 --> 10:06.052 that distance. 10:06.048 --> 10:09.538 So d_1 depends on y and 10:09.542 --> 10:14.632 d_2 depends on y and when I add them up, 10:14.629 --> 10:17.689 that's got to be independent of y. 10:17.690 --> 10:20.140 That's got to be the same for all y. 10:20.139 --> 10:25.049 In particular, it's got to equal the value 10:25.051 --> 10:29.721 when y = 0, = d_1(0) 10:29.724 --> 10:32.244 d_2(0). 10:32.240 --> 10:35.200 That's my reference signal. 10:35.200 --> 10:42.150 That's the one that goes here, hits the center of that and 10:42.154 --> 10:43.744 comes here. 10:43.740 --> 10:45.930 You guys with me now? 10:45.928 --> 10:48.288 It should be independent of y, therefore it should be 10:48.288 --> 10:50.048 equal to the value at any y I like. 10:50.048 --> 10:54.868 I'm going to pick the y = 0 as my reference. 10:54.870 --> 10:57.590 You find the distance d_1 d_2 10:57.586 --> 10:59.926 when y is 0, you move up and down, 10:59.932 --> 11:02.012 calculate it, and it shouldn't depend on 11:02.009 --> 11:02.809 y. 11:02.808 --> 11:07.598 So when I do the calculation, what do I really hope will 11:07.596 --> 11:08.376 happen? 11:08.379 --> 11:16.539 If I plot--if I make a plot of d_1 d_2 11:16.541 --> 11:25.891 as a function of y, I'm expecting the answer to be 11:25.894 --> 11:32.014 flat, independent of y. 11:32.009 --> 11:35.549 And this is the reference point, y = 0. 11:35.548 --> 11:39.408 But when you do the calculation, first of all, 11:39.408 --> 11:42.598 if the graph of d_1 d_2 11:42.599 --> 11:45.419 looked like this, that's no good, 11:45.419 --> 11:49.229 because that means if you take y positive, 11:49.230 --> 11:52.660 you take a longer time than y negative. 11:52.658 --> 11:55.708 Obviously that y and that y are not paths of least time, 11:55.712 --> 11:59.102 because one is clearly taking less time than the other one. 11:59.100 --> 12:03.300 So you don't want anything growing linearly in y, 12:03.298 --> 12:06.708 so it's got to be quadratic, at best. 12:06.710 --> 12:09.880 But then even if it's quadratic, you go far out, 12:09.883 --> 12:13.263 you can see that the answer depends on y. 12:13.259 --> 12:15.599 So what I will show you is that the graph, 12:15.600 --> 12:17.660 if you plot it as a function of y, 12:17.658 --> 12:21.068 if you plot d_1 d_2 as the 12:21.073 --> 12:24.863 function of y, it's got some constant, 12:24.855 --> 12:30.605 which is the time for y = 0 some coefficient Ay 12:30.610 --> 12:34.160 some By^(2) Cy^(3). 12:34.158 --> 12:36.928 These are all possible things that can happen. 12:36.928 --> 12:41.208 If you want perfect focusing for any value of y, 12:41.206 --> 12:45.716 all of these guys have to vanish, because it cannot depend 12:45.721 --> 12:46.991 on y. 12:46.990 --> 12:53.230 But we will find out it's the first two guys that vanish and 12:53.231 --> 12:57.571 there is no guarantee about the others. 12:57.570 --> 13:00.230 But of course, from dimension analysis, 13:00.230 --> 13:02.690 when you have a y and a y^(2) and a y^(3), 13:02.690 --> 13:04.830 for them to all have the same dimensions, 13:04.830 --> 13:08.040 they will be divided by some numbers. 13:08.038 --> 13:09.968 So this y will be divided by let's say u, 13:09.965 --> 13:11.245 this will be divided by u^(2), 13:11.248 --> 13:12.708 this will be divided by u^(3). 13:12.710 --> 13:18.050 It's an expansion in a small parameter, and only when the 13:18.053 --> 13:21.493 parameter is small will this work. 13:21.490 --> 13:25.610 So you have to notice two things: in a parabolic mirror an 13:25.605 --> 13:28.775 object at infinity will form a perfect image, 13:28.782 --> 13:31.312 no matter how wide the beam is. 13:31.308 --> 13:34.998 But an object at a finite distance will not form a perfect 13:34.999 --> 13:37.199 image if the object is too tall. 13:37.200 --> 13:40.860 If the height y becomes too much, then you don't get a good 13:40.855 --> 13:41.355 image. 13:41.360 --> 13:44.450 But you get a pretty good image, because the possible 13:44.445 --> 13:47.585 dependence on y and y^(2) will be 0, 13:47.590 --> 13:50.830 but not to arbitrary powers of y. 13:50.830 --> 13:51.440 Do you understand? 13:51.440 --> 13:56.320 If you have a graph that's a power series in y, if it 13:56.322 --> 14:00.462 begins with y^(2) it will look like this. 14:00.460 --> 14:03.730 If the first non-zero term is y to the fourth, 14:03.726 --> 14:07.116 it will look very flat, but eventually it will move. 14:07.120 --> 14:10.070 The flatter this is, the further out you can pretend 14:10.066 --> 14:11.796 nothing depends on y. 14:11.798 --> 14:13.418 So we want to see how far we can go. 14:13.419 --> 14:14.969 That's the purpose. 14:14.970 --> 14:20.200 It will also tell you the limits of a real mirror for a 14:20.195 --> 14:21.545 real object. 14:21.548 --> 14:26.428 Any questions on calculation I'm about to do? 14:26.428 --> 14:31.008 Okay, before I do the calculation, you're going to 14:31.009 --> 14:33.999 need the following approximation: 14:34.001 --> 14:38.771 u^(2) θ^(2) to the power ½. 14:38.769 --> 14:43.259 You're going to get such combinations all the time. 14:43.259 --> 14:47.429 You can write that as u times 1 θ^(2) over 14:49.549 --> 14:50.739 That's exact. 14:50.740 --> 14:51.470 Yes? 14:51.470 --> 14:56.870 Student: > 14:56.870 --> 15:00.240 Prof: Oh, R in the top? 15:00.240 --> 15:03.530 R/2. 15:03.528 --> 15:08.358 R stands for the radius of the sphere from which you cut 15:08.364 --> 15:09.694 out that piece. 15:09.690 --> 15:11.300 Everybody understands that? 15:11.298 --> 15:17.128 We had a parabola here, and I'm going to approximate it 15:17.128 --> 15:23.818 by taking a sphere of some radius R and that sphere, 15:23.820 --> 15:26.940 if you look at this portion here, it looks like a parabola. 15:26.940 --> 15:28.630 You can ask, "What parabola does it 15:28.631 --> 15:29.501 approximate?" 15:29.500 --> 15:34.070 I showed you that near the origin, it looks like a parabola 15:34.067 --> 15:35.877 whose f = R/2. 15:35.879 --> 15:38.239 So if you take a sphere of radius R and you slice a 15:38.235 --> 15:40.625 portion off it and you paint it with silver so it becomes a 15:40.633 --> 15:43.083 mirror, its focal length will be 15:43.082 --> 15:44.062 R/2. 15:44.058 --> 15:46.268 But it won't be a perfect parabolic mirror. 15:46.269 --> 15:48.439 It's an approximate parabolic mirror. 15:48.440 --> 15:50.550 There are different levels of approximation. 15:50.548 --> 15:54.618 A sphere will not focus a parallel beam even if the beam 15:54.623 --> 15:55.663 is too wide. 15:55.658 --> 15:58.888 A parabola will focus the parallel beam no matter how wide 15:58.893 --> 16:01.393 it is, provided the object is at infinity. 16:01.389 --> 16:04.279 If the object comes to a finite distance, I'm saying even the 16:04.278 --> 16:06.828 parabolic mirror will not give you a perfect image. 16:06.830 --> 16:09.930 But if it's very short, short compared to u and 16:09.927 --> 16:12.497 v and so on, it will do a good job. 16:12.500 --> 16:14.120 So let's see how that happens. 16:14.120 --> 16:18.060 So I'm going to need this approximation that looks like 16:18.057 --> 16:18.857 u. 16:18.860 --> 16:21.980 now this thing, I'm going to write as u 16:21.977 --> 16:25.787 times 1 θ^(2) over 2u squared ... 16:25.788 --> 16:29.088 θ to the fourth, u to the fourth, 16:29.089 --> 16:29.469 etc. 16:29.470 --> 16:32.480 I'm going to drop all this. 16:32.480 --> 16:36.970 This is the approximate expansion, (1 x)^(n) is 1 16:36.970 --> 16:37.950 nx. 16:37.950 --> 16:44.610 So that becomes = u θ^(2) over 2u. 16:44.610 --> 16:49.450 So let's bear that in mind. 16:49.450 --> 16:51.990 This is just a mathematical preliminary I'm getting out of 16:51.994 --> 16:53.784 the way so we don't get stuck in that. 16:53.779 --> 16:54.489 Yes? 16:54.490 --> 16:57.930 Student: > 16:57.928 --> 17:02.908 Prof: It was squared here, but when I multiplied by 17:02.910 --> 17:05.970 this u, it got un-squared. 17:05.970 --> 17:08.710 So in this calculation, I mentioned to you, 17:08.709 --> 17:11.969 some numbers are big and some numbers are small. 17:11.970 --> 17:14.420 I said that near the end of the class. 17:14.420 --> 17:21.770 u, v, f are treated as big numbers. 17:21.769 --> 17:25.029 Compared to that, the height h_1 17:25.034 --> 17:27.864 of the object, height h_2 of 17:27.859 --> 17:31.029 the image and y, the height at which the light hits 17:31.034 --> 17:34.434 the mirror, they're called small. 17:34.430 --> 17:38.520 And the coordinate x on that mirror where you hit it is 17:38.519 --> 17:40.599 proportional to y^(2). 17:40.599 --> 17:42.129 You remember that? 17:42.130 --> 17:46.830 So it's proportional to small squared. 17:46.828 --> 17:52.208 Remember the parabola equation is x = y^(2)/4f. 17:52.210 --> 17:54.520 In fact, let me write it exactly. 17:54.519 --> 17:58.719 You can see that f is a number that's called--you can 17:58.720 --> 18:02.490 call these order one numbers, these are small numbers, 18:02.493 --> 18:05.203 these are smaller numbers squared. 18:05.200 --> 18:07.710 So in all these calculations, I think you have no trouble 18:07.711 --> 18:10.361 seeing why x is much smaller than y, right? 18:10.358 --> 18:13.048 The shape of the parabola is, if you climb a lot of height, 18:13.050 --> 18:15.190 you don't move a lot in the x direction, 18:15.185 --> 18:16.435 because it's quadratic. 18:16.440 --> 18:19.210 And the square of a small number is even smaller. 18:19.210 --> 18:21.680 So if y is small, x, which is 18:21.678 --> 18:23.268 y^(2), is even smaller. 18:23.269 --> 18:26.889 So I want to do this, because no matter what field of 18:26.894 --> 18:29.464 life you go into-- well, not every field, 18:29.455 --> 18:32.155 but in most fields where you have to do some kind of 18:32.161 --> 18:34.411 calculation, whether it's in economics or 18:34.414 --> 18:36.834 biology or whatever, you should know how to do 18:36.827 --> 18:38.187 approximate calculations. 18:38.190 --> 18:42.460 I'm trying to show you how to do a systematic approximate 18:42.461 --> 18:43.531 calculation. 18:43.529 --> 18:46.889 Most of the calculations people do are approximate. 18:46.890 --> 18:50.030 In fact, every calculation ever done by any physicist is 18:50.027 --> 18:52.877 approximate, because we're neglecting something. 18:52.880 --> 18:56.200 You show me one result that you swear is accurate, 18:56.196 --> 18:57.006 it is not. 18:57.009 --> 18:59.379 Everything has got corrections. 18:59.380 --> 19:02.670 So we should learn how to find the big numbers in the problem 19:02.672 --> 19:05.582 and keep them and how to organize our calculation, 19:05.578 --> 19:07.708 if you like, as a series in small and 19:07.710 --> 19:09.900 smaller squared and smaller cubed, 19:09.900 --> 19:12.890 and you keep a few terms. 19:12.890 --> 19:17.090 So let's calculate now the distance, d_1 19:17.086 --> 19:19.106 and d_2. 19:19.108 --> 19:21.938 So we'll have to look at the picture here. 19:21.940 --> 19:24.390 Let me just write down what I get. 19:24.390 --> 19:32.960 d_1 d_2 is going to look like 19:32.963 --> 19:42.633 h_1 - y whole squared u - x squared. 19:42.630 --> 19:50.320 That is d_1. And d_2 will be 19:50.320 --> 19:57.130 h_2 y squared v - x squared. 19:57.130 --> 20:01.490 Can you see in that figure in the right that the right angle 20:01.491 --> 20:06.151 triangle--maybe I'll bring it down one more time to show you. 20:06.150 --> 20:09.260 In fact, this is what we really need, so let's keep it here. 20:09.259 --> 20:12.639 This whole thing is h_1. This 20:12.637 --> 20:16.137 height is y, so this side is 20:16.144 --> 20:22.114 h_1 - y, and this side here is u 20:22.108 --> 20:24.178 - x, because u brings you 20:24.183 --> 20:27.653 from here to the mirror, but this point is to the right 20:27.646 --> 20:29.536 by an amount x. 20:29.539 --> 20:31.199 That's this right triangle. 20:31.200 --> 20:34.380 Then there's a second right angled triangle here to find 20:34.380 --> 20:35.710 d_2. 20:35.710 --> 20:40.060 That height is h_2 y and that distance is again 20:40.063 --> 20:41.103 v - x. 20:41.098 --> 20:47.588 This is the point v and this is the point u. 20:47.588 --> 20:54.338 And I want that to be same as when the beam goes to this 20:54.337 --> 20:56.667 dotted line here. 20:56.670 --> 20:58.410 That's the y = 0 answer. 20:58.410 --> 21:00.610 That's very easy to do Pythagoras on that one. 21:00.608 --> 21:03.568 This dotted square is h_1^(2) u^(2) 21:03.574 --> 21:07.224 under root, and this dotted square = 21:07.223 --> 21:11.733 h_2^(2) v^(2) under root. 21:11.730 --> 21:25.680 So this whole thing has got to = h_1^(2) u^(2) 21:25.682 --> 21:32.902 h_2^(2) v^(2). 21:32.900 --> 21:36.930 So the right hand side does not depend on y. 21:36.930 --> 21:39.600 Left hand side depends on y. 21:39.598 --> 21:43.178 In the best of all worlds, somehow all the y 21:43.178 --> 21:47.038 dependents will magically cancel, but it's not going to 21:47.041 --> 21:49.691 happen, I can tell you right now. 21:49.690 --> 21:53.630 What you will find is that the term linear in y will 21:53.633 --> 21:57.783 cancel, the term quadratic and y can be made to cancel, 21:57.779 --> 21:59.819 and that's all you can do. 21:59.818 --> 22:02.078 So let's now look at these two things. 22:02.078 --> 22:03.368 Let me look at the right hand side. 22:03.369 --> 22:04.719 It's very easy to do this one. 22:04.720 --> 22:06.540 I only paved the way for this. 22:06.538 --> 22:09.608 Remember, h_1 is a small number, 22:09.606 --> 22:11.456 u is the big number. 22:11.460 --> 22:14.510 When you do this one, you will get u 22:14.509 --> 22:17.639 h_1^(2) over 2u. 22:17.640 --> 22:18.930 You see that? 22:18.930 --> 22:22.370 h^(2) is like θ^(2) in my 22:22.367 --> 22:23.147 formula. 22:23.150 --> 22:28.460 And this will look like v h_2^(2) over 22:28.460 --> 22:29.640 2v. 22:29.640 --> 22:33.970 So the formula I'm using is u^(2 ) θ^(2) to 22:33.972 --> 22:38.232 the½ = u θ^(2) over 2u terms 22:38.227 --> 22:41.927 involving θ to the fourth and so on, 22:41.930 --> 22:46.680 which I'm not keeping. 22:46.680 --> 22:49.170 So the right hand side is very easy to calculate. 22:49.170 --> 22:49.900 It's that. 22:49.900 --> 22:52.020 So let's look at the left hand side now. 22:52.019 --> 22:55.299 So let me open out everything in the bracket here. 22:55.298 --> 23:11.028 I get h_1^(2) y^(2) - 2h_1y u^(2) - 23:11.025 --> 23:15.435 2ux x^(2). 23:15.440 --> 23:23.030 Now the second guy is h_2^(2) y^(2 ) 23:23.027 --> 23:29.347 2h_2y v^(2) - 2vx x^(2). 23:29.348 --> 23:35.338 That's got to equal the u v h_1^(2 )over 2u 23:35.335 --> 23:39.095 h_2^(2) over 2v. 23:39.098 --> 23:42.908 Remember, the right hand side is not really--I've put a dot to 23:42.909 --> 23:44.969 tell you it's an approximation. 23:44.970 --> 23:46.730 This square root goes on forever. 23:46.730 --> 23:50.410 I've kept the leading, first leading term. 23:50.410 --> 23:55.820 The first leading term happens to be quadratic in h. 23:55.818 --> 23:59.898 Quadratic in the small quantity, so to be consistent, 23:59.904 --> 24:05.014 I should look at the left hand side, also to the same accuracy. 24:05.009 --> 24:08.169 So let's look at the left hand side here. 24:08.170 --> 24:13.800 This is quadratic in the small guy, quadratic in the small guy, 24:13.800 --> 24:16.620 small times small, a big square, 24:16.616 --> 24:20.156 big times small, and small squared. 24:20.160 --> 24:22.400 But you've got to be a little careful. 24:22.400 --> 24:25.110 x is not small; x is small squared. 24:25.109 --> 24:25.789 Remember that? 24:25.788 --> 24:27.298 x is proportional to y^(2). 24:27.298 --> 24:29.398 This is proportional to y to the fourth. 24:29.400 --> 24:32.050 You cannot keep a term to fourth order in the small 24:32.054 --> 24:35.354 quantity on the left hand side if you don't keep a similar term 24:35.346 --> 24:36.776 on the right hand side. 24:36.779 --> 24:40.549 So you systematically drop things which are quartic in the 24:40.549 --> 24:41.079 small. 24:41.078 --> 24:45.458 So even though x makes it, x^(2) doesn't make it 24:45.457 --> 24:47.177 in this approximation. 24:47.180 --> 24:47.900 Yes? 24:47.900 --> 24:52.380 Student: > 24:52.380 --> 24:54.610 Prof: Yeah, it can be anywhere it wants. 24:54.608 --> 24:56.468 You may think that because it's under square root, 24:56.468 --> 24:58.288 when you take the root of it, it may become x. 24:58.289 --> 25:00.009 Is that your worry? 25:00.009 --> 25:01.709 Is that what you're saying? 25:01.710 --> 25:04.230 Student: > 25:04.230 --> 25:06.780 Prof: The point you're making is, I see an x^(2) 25:06.776 --> 25:07.566 like that, right? 25:07.568 --> 25:08.648 But it's really not x^(2); 25:08.652 --> 25:09.432 it's really x. 25:09.430 --> 25:11.340 That's certainly true. 25:11.338 --> 25:14.618 But you're adding a whole bunch of numbers and then taking the 25:14.616 --> 25:15.796 square root of that. 25:15.798 --> 25:18.618 In that sum, these numbers are going to be 25:18.621 --> 25:22.201 big compared to this one, whether you take the square 25:22.199 --> 25:23.919 root r or not. 25:23.920 --> 25:27.820 So it is dominated by the terms under the same square root. 25:27.819 --> 25:32.479 That's why you drop it. 25:32.480 --> 25:34.590 Okay, so this fellow is out. 25:34.589 --> 25:37.929 Here's what I want to do now. 25:37.930 --> 25:40.900 I'm going to write the first thing. 25:40.900 --> 25:42.450 So let's decide what to call what. 25:42.450 --> 25:44.010 This is my u^(2). 25:44.009 --> 25:48.399 The rest of these guys are my θ^(2). 25:48.400 --> 25:49.780 You understand that? 25:49.779 --> 25:52.069 Unfortunately, they're not next to each other, 25:52.067 --> 25:53.947 but all of that is θ^(2), 25:53.948 --> 25:55.218 this is u^(2). 25:55.220 --> 26:04.870 Then the formula tells me, this = u h_1^(2) 26:04.868 --> 26:12.588 y^(2) - 2h_1y - 2ux over u v 26:12.587 --> 26:22.057 h_2^(2) y^(2) 2h_2y 2vx divided 26:22.061 --> 26:31.181 by v = u v h_1^(2) over 2u 26:31.184 --> 26:39.084 h_2^(2) over 2v. 26:39.078 --> 26:45.068 This is what I want to this order. 26:45.068 --> 26:47.998 Now I have an x everywhere, but x is not 26:47.996 --> 26:48.766 independent. 26:48.769 --> 26:54.529 x = y^(2)/4f. 26:54.529 --> 26:57.439 So what is -2ux. 26:57.440 --> 27:07.470 -2ux will be −y^(2) over 27:07.472 --> 27:13.542 2u over f. 27:13.539 --> 27:14.939 Yes? 27:14.940 --> 27:16.830 Student: Should the denominator for those be 27:16.834 --> 27:17.804 2u and 2v? 27:17.799 --> 27:20.959 Prof: Yes, thank you. 27:20.960 --> 27:27.300 Very good. 27:27.298 --> 27:32.988 Okay, therefore--so let's compare everything. 27:32.990 --> 27:36.540 The big numbers have to cancel the big numbers, 27:36.535 --> 27:39.305 otherwise you've got big problems. 27:39.309 --> 27:40.639 You guys have a question? 27:40.640 --> 27:50.270 Student: > 27:51.788 --> 27:55.478 but I've taken this approximation that when you take 27:57.440 --> 27:58.680 Look at the top right. 27:58.680 --> 28:02.070 u^(2) θ^(2) to the power ½ 28:02.065 --> 28:05.145 is u θ^(2) over 2u. 28:05.150 --> 28:08.600 Okay? 28:08.598 --> 28:12.148 Yes, so I've done this a lot of times, but I want you to follow 28:12.147 --> 28:15.117 this, because this is telling you how to organize the 28:15.124 --> 28:16.044 calculation. 28:16.039 --> 28:17.189 This is how we organize. 28:17.190 --> 28:22.460 We identify quantities which are quantities of importance, 28:22.460 --> 28:26.010 and then smaller and smaller quantities and you balance the 28:26.006 --> 28:28.376 equation, starting with the big numbers, 28:28.380 --> 28:30.130 then go to the smaller numbers. 28:30.130 --> 28:33.220 So the big numbers better match. 28:33.220 --> 28:38.090 So that tells you u v matches u v. 28:38.089 --> 28:39.599 That's fine. 28:39.598 --> 28:44.158 Now take the terms proportional to y. 28:44.160 --> 28:45.450 They have to separately match. 28:45.450 --> 28:49.200 When you have a function of y, then if it functions 28:49.196 --> 28:52.676 equal on the two sides, every power of y should 28:52.682 --> 28:53.342 match. 28:53.338 --> 28:56.408 Of course, we only have two powers here and they should both 28:56.413 --> 28:56.833 match. 28:56.828 --> 28:59.968 So take the term linear in y from both sides. 28:59.970 --> 29:02.490 Oh, let's get it to one more stop. 29:02.490 --> 29:04.830 Do you see this h_1 29:04.827 --> 29:07.767 ^(2)/2u canceled this one? 29:07.769 --> 29:10.729 And this h_2 ^(2)/2v cancels that 29:10.731 --> 29:11.051 one. 29:11.049 --> 29:13.709 So I've got nothing left. 29:13.710 --> 29:16.680 So everything on the left hand side should add up to 0, 29:16.676 --> 29:19.366 because there's nothing on the right hand side. 29:19.368 --> 29:23.048 So what do I have to linear order and y? 29:23.048 --> 29:27.548 This guy is linear and y, this guy is linear and 29:27.545 --> 29:30.455 y and that's all there is. 29:30.460 --> 29:36.030 So the coefficient of y looks like y times 29:36.032 --> 29:41.912 -2h_1 over 2u 2h_2 29:41.911 --> 29:46.371 over 2v and that's got to vanish. 29:46.368 --> 29:51.938 And that simply says h_1/u is 29:51.942 --> 29:55.042 h_2/v. 29:55.038 --> 29:57.998 So this is what you get by usual geometric optics 29:58.000 --> 29:58.740 arguments. 29:58.740 --> 30:01.630 I showed you last time with similar triangles, 30:01.630 --> 30:04.760 but it comes from the Principle of Least Time, 30:04.759 --> 30:08.429 by demanding that the function, the time doesn't depend on y, 30:08.430 --> 30:11.260 to first order and y. 30:11.259 --> 30:13.889 Then I have to do the y^(2) term, 30:13.892 --> 30:14.772 understand? 30:14.769 --> 30:19.219 You understand if you've got numbers on the two sides, 30:19.220 --> 30:22.300 big numbers, square of small numbers, 30:22.298 --> 30:25.378 linear and y, quadratic and y, 30:25.380 --> 30:28.230 everything has to match, order by order. 30:28.230 --> 30:29.770 So this is a linear and y term. 30:29.769 --> 30:33.169 What is the quadratic and y term? 30:33.170 --> 30:36.540 Quadratic and y, look at the coefficients. 30:39.450 --> 30:41.840 You see that? 30:41.838 --> 30:45.108 And this one has got 1 over 2v, coefficient of 30:45.106 --> 30:46.046 y^(2). 30:46.048 --> 30:51.388 So I've got 1 over 2u 1 over 2v, 30:51.386 --> 30:57.076 but then I've got -2ux and -2vx. 30:57.078 --> 31:03.488 So what is -2ux, is −y^(2) u over 31:03.490 --> 31:10.270 2f divided by 2u - 2 y squared v by 31:10.270 --> 31:15.080 2f divided by 2v = 0. 31:15.078 --> 31:20.488 Student: > 31:20.490 --> 31:21.820 Prof: Yes, I'm sorry. 31:21.819 --> 31:23.489 I'm not being consistent. 31:23.490 --> 31:27.110 So let me just call this the coefficient of y squared. 31:27.109 --> 31:29.029 Do you agree? 31:29.028 --> 31:30.598 It's the coefficient of the y^(2). 31:30.598 --> 31:33.468 If you want, it's in front of everything, 31:33.472 --> 31:36.492 all of this is multiplying y^(2). 31:36.490 --> 31:38.380 So this has to vanish. 31:38.380 --> 31:47.000 Okay, so cancel the 2's everywhere, you get 1/u 31:47.003 --> 31:49.123 1/v. 31:49.119 --> 31:51.649 This cancels. 31:51.650 --> 31:56.460 Let me see. 31:56.460 --> 32:00.050 There is no 2 here, because 2ux = y^(2) 32:00.048 --> 32:01.768 u over 2f. 32:01.769 --> 32:03.789 This 2 is not there, sorry. 32:03.789 --> 32:05.129 This is all you have. 32:05.130 --> 32:13.180 You get -1 over 2f - another 1 over 2f = 0. 32:13.180 --> 32:16.130 Look guys, we know where we are going, right? 32:16.130 --> 32:20.030 So it's going to happen. 32:20.028 --> 32:22.838 It's happened for the last 300 years and I'm not going to 32:22.836 --> 32:24.386 change it, so it will happen. 32:24.390 --> 32:27.050 So the 2's will all work out. 32:27.049 --> 32:28.769 What does this tell you? 32:28.769 --> 32:36.099 It tells you 1/u 1/v is 1/f. 32:36.098 --> 32:39.988 So you can ask, what's the point of doing this 32:39.989 --> 32:40.939 exercise? 32:40.940 --> 32:46.730 This tells you that because of the Principle of Least Time, 32:46.730 --> 32:49.460 the time it takes to go not only for these two privileged 32:49.460 --> 32:51.450 rays, but any ray you can think of 32:51.451 --> 32:54.141 drawing from here to the mirror and back here. 32:54.140 --> 32:59.440 They all take the same time, in the approximation in which 32:59.442 --> 33:02.232 the height over u, for example, 33:02.233 --> 33:05.773 to the fourth power, is neglected. 33:05.769 --> 33:09.399 Basically, anything that looks like small over big to the 33:09.395 --> 33:12.435 fourth power and higher powers are neglected. 33:12.440 --> 33:15.820 So it's not going to form a perfect image for everything. 33:15.818 --> 33:19.138 It will form a perfect image in a world in which you are able to 33:19.143 --> 33:21.573 keep the term to leading order in u, 33:21.568 --> 33:23.548 to the order h^(2)/u^(2), 33:23.549 --> 33:25.139 and stop. 33:25.140 --> 33:27.240 This is an approximate thing. 33:27.240 --> 33:30.420 So for it to successfully work, you've got to keep your object 33:30.415 --> 33:33.175 and the image all to be much smaller than u and 33:33.175 --> 33:34.525 v and f. 33:34.529 --> 33:35.979 That's the rule. 33:35.980 --> 33:39.440 If you take any parabolic mirror and you have an object 33:39.442 --> 33:43.102 which is as tall as the focal length, it won't form a good 33:43.097 --> 33:43.737 image. 33:43.740 --> 33:46.610 What it will mean, what do you think it means not 33:46.605 --> 33:47.975 to form a good image? 33:47.980 --> 33:51.930 Rays will cross at different points and you will get a 33:51.934 --> 33:53.134 blurred image. 33:53.130 --> 33:57.550 If you put a screen, if you put a candle here, 33:57.548 --> 34:00.118 if that's a candle, you can actually put a real 34:00.116 --> 34:03.016 screen here and there'll be a glow on the screen, 34:03.019 --> 34:07.469 image of the candle upside down. 34:07.470 --> 34:11.660 It will be a very sharp image, if the candle's not too tall. 34:11.659 --> 34:14.609 Once it gets taller, image will get blurred, 34:14.605 --> 34:18.095 because the rays will not meet at the same point. 34:18.099 --> 34:21.259 All right, I want to do one other thing, then I'm going to 34:21.255 --> 34:23.465 stop with the Principle of Least Time. 34:23.469 --> 34:26.439 That has to do with lenses. 34:26.440 --> 34:27.630 You saw how a mirror does a job. 34:27.630 --> 34:30.120 Let's take a lens. 34:30.119 --> 34:40.649 Let's say we have the following lens. 34:40.650 --> 34:44.730 And I have an object which is infinitesimally tall to begin 34:44.726 --> 34:45.216 with. 34:45.219 --> 34:56.469 And I wanted to form an image somewhere on the other side. 34:56.469 --> 35:02.189 So you can ask yourself, how can the light rays leaving 35:02.186 --> 35:08.116 this in different directions arrive here and all take the 35:08.117 --> 35:09.597 same time? 35:09.599 --> 35:13.589 It's clear that this guy is the shortest path. 35:13.590 --> 35:17.850 These are taking longer, and yet they have to be 35:17.851 --> 35:21.571 competitive with the one in the middle. 35:21.570 --> 35:23.390 So how do you think that happens? 35:23.389 --> 35:28.389 How do you think they will take the same time? 35:28.389 --> 35:29.339 Yes. 35:29.340 --> 35:35.370 Student: > 35:35.369 --> 35:36.289 Prof: That's correct. 35:36.289 --> 35:39.999 The answer was, it is true that this path is 35:40.001 --> 35:44.921 shorter than one that goes to the top of the lens and goes 35:44.920 --> 35:48.460 down here, but this is through glass. 35:48.460 --> 35:52.160 It's like saying I have a lake here shaped like this, 35:52.164 --> 35:56.444 and I tell you to run so that you go from here to here in the 35:56.440 --> 35:57.510 least time. 35:57.510 --> 36:00.080 It's not at all clear that heading straight for the lake is 36:00.079 --> 36:02.339 the best thing to do, because you've got to swim. 36:02.340 --> 36:05.580 This person doesn't have to swim at all, but has to go 36:05.577 --> 36:06.187 further. 36:06.190 --> 36:10.960 You can imagine somehow cooking things up so that they all take 36:10.958 --> 36:12.188 the same time. 36:12.190 --> 36:14.280 So I'm going to do it only for the two extreme rays. 36:14.280 --> 36:17.000 Since I've done a lot of algebra, I don't want to keep 36:17.003 --> 36:17.573 doing it. 36:17.570 --> 36:25.140 So let us say this height is h, height of the lens, 36:25.135 --> 36:32.035 and this distance is u, this distance is v. 36:32.039 --> 36:37.349 And the refractive index is n of the lens. 36:37.349 --> 36:42.299 What that means is, 1 meter in air--I'm sorry. 36:42.300 --> 36:45.990 1 meter in glass is like n meters in the air, 36:45.989 --> 36:49.029 you understand, in terms of travel time. 36:49.030 --> 36:49.710 Everybody with me? 36:49.710 --> 36:52.350 That's what it means to say it goes slower. 36:52.349 --> 36:55.329 So a meter of lens is worth n meters of air. 36:55.329 --> 36:58.439 That's the consequence of the velocity of light. 36:58.440 --> 37:01.480 We're trying to find equal times, so when it travels here, 37:01.480 --> 37:04.230 it travels with a velocity c/n, 37:04.230 --> 37:06.810 therefore the time it takes, when you divide the distance by 37:06.809 --> 37:10.159 time, will be n times as big. 37:10.159 --> 37:12.829 Okay, then there's one other result I'm going to need, 37:12.829 --> 37:15.599 so I don't want to interrupt you later, 37:15.599 --> 37:20.779 which is the following: I'll take this glass here, 37:20.780 --> 37:24.650 this face of the lens, and let's say it is coming from 37:24.648 --> 37:26.838 a sphere of radius R. 37:26.840 --> 37:33.600 So that's the center of the sphere. 37:33.599 --> 37:40.069 And draw a normal here and call that distance delta and call 37:40.068 --> 37:42.588 this height h. 37:42.590 --> 37:44.220 This is all exaggerated. 37:44.219 --> 37:48.289 In reality, delta's a very small number. 37:48.289 --> 37:53.249 I'm going to need an approximate formula for delta in 37:53.251 --> 37:56.401 terms of h and R. 37:56.400 --> 38:02.650 So since it's a sphere, that distance is also R. 38:02.650 --> 38:03.830 Right? 38:03.829 --> 38:07.129 This is a sphere of radius R from which I've cut out 38:07.132 --> 38:09.812 that portion, which is this face of the lens. 38:09.809 --> 38:13.739 The lens ends here, but the mental sphere can keep 38:13.737 --> 38:15.177 going like that. 38:15.179 --> 38:17.969 So what can you say about this distance delta? 38:17.969 --> 38:19.309 You can say the following? 38:19.309 --> 38:27.929 delta = R - this side. 38:27.929 --> 38:31.589 So let's write the formula this side, which I don't know, 38:31.590 --> 38:34.270 let's say is l, is R - l. 38:34.268 --> 38:44.968 But we also know that l^(2) h^(2 )= R^(2). 38:44.969 --> 38:52.349 Therefore l^(2) = R^(2) − h^(2), 38:52.349 --> 38:57.919 or l is square root of R^(2) − 38:57.920 --> 39:01.910 h^(2), and by the same trick I did, 39:01.911 --> 39:05.741 it is R − h^(2) over 2R. 39:05.739 --> 39:11.619 The same θ^(2) formula. 39:11.619 --> 39:16.389 So l is shorter than R by an amount h^(2)/2R, 39:16.391 --> 39:19.191 so this delta = h^(2)/2R. 39:19.190 --> 39:24.910 That's the formula I'm going to invoke. 39:24.909 --> 39:28.319 You will see why I bother to prove that in a minute. 39:28.320 --> 39:34.740 So you should now think about what equation you will write 39:34.744 --> 39:36.214 down, okay? 39:36.210 --> 39:41.080 I'm going to give you a few seconds to think about what two 39:41.083 --> 39:44.643 things should be equal, for the condition that 39:44.639 --> 39:48.319 everything takes the same amount of time to go from start to 39:48.315 --> 39:48.935 finish. 39:48.940 --> 39:52.490 So first I'm going to find the time it takes to go on that 39:52.492 --> 39:53.492 straight line. 39:53.489 --> 39:56.299 By the way, since I'm going to divide by velocity everywhere to 39:56.304 --> 39:58.364 get time, distance is all you need, 39:58.358 --> 40:01.498 except here you've got to remember 1 inch of glass is 40:01.498 --> 40:03.068 n inches of air. 40:03.070 --> 40:04.580 If you remember that, you'll be fine. 40:04.579 --> 40:07.259 So let's see how long is that path. 40:07.260 --> 40:15.790 That path = square root of u^(2) h^(2) square root 40:15.786 --> 40:19.436 of v^(2) h^(2). 40:19.440 --> 40:23.060 By right angle, this right angle triangle, 40:23.063 --> 40:27.573 that right angle triangle, very easy to get that. 40:27.570 --> 40:33.400 And that's going to = the effective length going straight 40:33.398 --> 40:34.438 through. 40:34.440 --> 40:37.760 So let's look at the effective length in two portions. 40:37.760 --> 40:43.490 That's a segment here of size delta and a segment there of 40:43.487 --> 40:45.697 size delta in glass. 40:45.699 --> 40:48.319 So let's look at the distance in the air first. 40:48.320 --> 40:52.540 Distance in the air is u - delta on the left v - 40:52.536 --> 40:53.986 delta on the right. 40:53.989 --> 40:55.899 That's the air distance. 40:55.900 --> 41:00.540 Now I've got to add to that 2 delta times n. 41:00.539 --> 41:02.029 That's what you have to remember. 41:02.030 --> 41:04.410 That's the only non trivial part of this, 41:04.409 --> 41:06.429 is that this distance, 2 delta, is should be 41:06.434 --> 41:09.824 multiplied by n, because you're traveling at a 41:09.820 --> 41:13.100 speed reduced by n in terms of time. 41:13.099 --> 41:16.079 It's the distance factor increase by n. 41:16.079 --> 41:29.679 So this becomes u v 2 delta times n - 1. 41:29.679 --> 41:30.619 That's the right hand side. 41:30.619 --> 41:35.699 The left hand side, it's u h^(2) over 41:35.699 --> 41:40.659 2u v h^(2) over 2v. 41:40.659 --> 41:42.469 Again, in the same approximation, 41:42.469 --> 41:44.339 in the quantity h_2/u 41:44.338 --> 41:46.488 _2, or h_2/v 41:46.487 --> 41:47.787 _2. 41:47.789 --> 41:51.279 There are higher powers of h/v which I'm not keeping 41:51.284 --> 41:52.314 in either side. 41:52.309 --> 41:55.589 Even here, there are higher powers of h/R that I'm 41:55.590 --> 41:56.410 not keeping. 41:56.409 --> 41:58.789 So get used to the notion, okay? 41:58.789 --> 42:01.019 u, v, f, R, big. 42:01.019 --> 42:03.109 h, y, etc. 42:03.110 --> 42:05.490 are small. 42:05.489 --> 42:12.719 So you cancel the u and the v. 42:12.719 --> 42:14.559 Write the formula for delta. 42:14.559 --> 42:22.799 Delta = h^(2)/2r. 42:22.800 --> 42:26.380 I'm sorry, did I make a mistake here? 42:26.380 --> 42:29.370 I guess not. 42:29.369 --> 42:37.179 Okay. 42:37.179 --> 42:46.569 So you compare the two sides, you find 1/u 1/v. 42:46.570 --> 42:49.590 In other words, drop these 2's and cancel the 42:49.586 --> 42:51.366 h^(2) everywhere. 42:51.369 --> 42:59.349 And 1/u 1/v = 2 times n - 1 over 42:59.351 --> 43:08.561 R, which I'm free to write as 1/f if I like. 43:08.559 --> 43:10.469 In fact, that will be 1/f. 43:10.469 --> 43:13.489 How do I know that it's 1/f, can you tell me? 43:13.489 --> 43:24.799 Why should I call this quantity that I get as 1/f? 43:24.800 --> 43:27.490 It is what I got, but my question is, 43:27.489 --> 43:30.029 what allows me to identify that? 43:30.030 --> 43:37.720 Student: > 43:37.719 --> 43:41.609 Prof: Remember, v is not the focal 43:41.608 --> 43:42.268 point. 43:42.268 --> 43:45.548 v is the location of the image and u is the 43:45.547 --> 43:47.007 location of the object. 43:47.010 --> 43:48.780 But what do you want the focal point to be? 43:48.780 --> 43:53.410 What's the definition of the focal point? 43:53.409 --> 43:54.359 How is it defined? 43:54.360 --> 43:56.310 If you had a lens and I said, "What's the focal 43:56.313 --> 43:56.853 point?" 43:56.849 --> 43:59.319 how will you find it? 43:59.320 --> 44:01.990 Haven't you guys played with ants when you were kid with a 44:01.989 --> 44:02.879 magnifying glass? 44:02.880 --> 44:05.970 Come on, what's the focal point? 44:05.969 --> 44:09.209 Where a parallel set of rays will converge on the ant. 44:09.210 --> 44:14.580 So if you send rays from infinity, if u = 44:14.579 --> 44:19.949 infinity, v should be the focal point. 44:19.949 --> 44:22.159 If u is infinity, you drop this guy, 44:22.161 --> 44:24.271 then v, the image should be at the 44:24.269 --> 44:27.009 focal point, therefore 1/v is 1/f. 44:27.010 --> 44:30.490 That's what allows you to identify then this quantity as 44:30.487 --> 44:31.307 1/f. 44:31.309 --> 44:33.709 Because in the limit, u goes to infinity, 44:33.706 --> 44:36.406 1/v should equal 1/f, and therefore this 44:36.411 --> 44:37.331 is what it is. 44:37.329 --> 44:40.129 But this is a calculation of the focal length. 44:40.130 --> 44:40.930 See there are two things. 44:40.929 --> 44:43.979 One can define focal length operationally by saying take a 44:43.983 --> 44:46.933 lens, send a parallel beam, see where it all focuses. 44:46.929 --> 44:48.289 That's the focal length. 44:48.289 --> 44:51.789 But you can also calculate it from first principles by saying, 44:51.789 --> 44:56.139 if I made a lens whose faces are cut out of spheres, 44:56.139 --> 44:58.729 the two phases, of radius of curvature 44:58.730 --> 45:01.090 R, and the refractive index of the 45:01.094 --> 45:04.164 glass is n, then I can actually calculate 45:04.157 --> 45:08.097 the focal length in terms of the radius of curvature and 45:08.099 --> 45:08.959 n. 45:08.960 --> 45:12.070 So one is a derivation of the focal length in terms of other 45:12.074 --> 45:15.084 given parameters, whereas parallel rays focusing 45:15.076 --> 45:18.316 at f is the definition of the focal point. 45:18.320 --> 45:20.530 It doesn't tell you how to calculate it for a lens. 45:20.530 --> 45:21.910 But this will tell you. 45:21.909 --> 45:25.189 So if you've got a focal length that is too big or too small, 45:25.190 --> 45:28.200 you can vary it by varying either n or by varying 45:28.199 --> 45:28.909 R. 45:28.909 --> 45:32.039 You can take different materials or you can take 45:32.043 --> 45:34.113 different radii of curvature. 45:34.110 --> 45:35.320 Question, yes? 45:35.320 --> 45:39.090 Student: In that drawing of the lens, 45:39.088 --> 45:41.058 what is the f? 45:41.059 --> 45:42.639 Prof: Which one? 45:42.639 --> 45:46.929 Student: In the drawing of the lens, what is the little 45:46.929 --> 45:47.689 f? 45:47.690 --> 45:48.690 Prof: This little f? 45:48.690 --> 45:55.170 Student: > 45:55.170 --> 45:56.590 Prof: You want to know what f means? 45:56.590 --> 45:57.780 Student: Yes. 45:57.780 --> 46:03.290 Prof: It means take this lens and send a beam from 46:03.288 --> 46:04.368 infinity. 46:04.369 --> 46:07.619 That means it comes in parallel rays. 46:07.619 --> 46:12.199 That means u = infinity and 1/v then becomes 46:12.204 --> 46:13.254 1/f. 46:13.250 --> 46:15.170 That means v = f. 46:15.170 --> 46:21.150 v is the image point, so that f will be here. 46:21.150 --> 46:32.800 So that's what it means. 46:32.800 --> 46:37.630 Okay, so I've gotten these formulas, spent a lot of time 46:37.626 --> 46:39.026 deriving them. 46:39.030 --> 46:43.420 I'm assuming you have used them a lot in your younger days. 46:43.420 --> 46:45.260 I just want to give you a few examples, 46:45.260 --> 46:47.590 but I don't want to do all of them, 46:47.590 --> 46:51.580 because you can do endless calculations involving 46:51.577 --> 46:54.817 1/u 1/v is 1/f, 46:54.820 --> 46:56.310 just punching in numbers. 46:56.309 --> 46:59.339 I will just tell you a couple of things to bear in mind. 46:59.340 --> 47:02.350 Then I want to sort of wrap it up. 47:02.349 --> 47:05.339 So let's take some examples. 47:05.340 --> 47:14.410 Let's take this focusing mirror now. 47:14.409 --> 47:17.709 This is f and this is 2f. 47:17.710 --> 47:23.170 So let's see what happens when I start with an object here. 47:23.170 --> 47:25.200 You should be able to sort of draw the ray diagrams, 47:25.197 --> 47:26.827 and I'm just drawing you a few of them. 47:26.829 --> 47:29.849 So from now on, we quit Fermat's Principle of 47:29.847 --> 47:30.737 Least Time. 47:30.739 --> 47:32.769 We just go back to the usual diagrammatics, 47:32.771 --> 47:35.631 having convinced ourselves it all follows from the Principle 47:35.628 --> 47:36.498 of Least Time. 47:36.500 --> 47:39.330 So you don't want to go back to that every time. 47:39.329 --> 47:41.739 So what will be the situation here? 47:41.739 --> 47:43.849 You need only two rays to draw. 47:43.849 --> 47:46.929 So one ray, you draw a horizontal ray, 47:46.929 --> 47:51.259 and you know that will go through the focal point. 47:51.260 --> 47:53.530 That's the definition. 47:53.530 --> 47:56.360 Then you draw a ray through the focal point. 47:56.360 --> 48:01.470 That will come out horizontal, and again, why is that true? 48:01.469 --> 48:04.929 That's true because if you sent a parallel ray at this point, 48:04.934 --> 48:08.004 it will go to the focal point, and if it ends up here, 48:07.996 --> 48:09.956 then the reverse is also true. 48:09.960 --> 48:13.600 Any ray that's possible, then the time reversed version 48:13.599 --> 48:16.799 of that's also possible, because if one takes the least 48:16.804 --> 48:19.754 time to go from A to B, other takes the least time to 48:19.751 --> 48:20.741 go from B to A. 48:20.739 --> 48:25.719 That's how you draw this and they intersect somewhere here. 48:25.719 --> 48:29.249 In fact, one can show that if you're to the right of 48:29.250 --> 48:32.770 2f, the image will be to the left 48:32.769 --> 48:37.739 of 2f. If you're exactly at 2f, 48:37.739 --> 48:40.769 you can show the image will also be at 2f. 48:40.769 --> 48:42.319 Let's see why. 48:42.320 --> 48:47.930 Now 1/u 1/v is 1/f. 48:47.929 --> 48:51.979 I'm saying if u is at 2f and I believe v 48:51.981 --> 48:54.611 is at 2f, I get them to add up to 48:54.614 --> 48:56.914 1/f, so that's correct. 48:56.909 --> 49:00.899 So 2f is the point where the image and the object cross. 49:00.900 --> 49:04.550 See, objects at infinity focus on f. 49:04.550 --> 49:08.960 As you move the object to find a distance, the image moves away 49:08.963 --> 49:12.243 and they cross when you put it at 2f. 49:12.239 --> 49:14.639 Then you can of course go closer than 2f and you 49:14.641 --> 49:16.821 can ask, "Now what image will I get?" 49:16.820 --> 49:20.230 So maybe I'll draw one more picture for that one. 49:20.230 --> 49:22.820 So this is closer than 2f. 49:22.820 --> 49:27.220 Closer than 2f but more distant than f, 49:27.221 --> 49:28.661 something here. 49:28.659 --> 49:34.009 So draw that ray, draw it parallel, 49:34.005 --> 49:40.605 draw that ray, draw that and they will meet 49:40.608 --> 49:42.808 like this. 49:42.809 --> 49:45.779 And finally, if the object is at f, 49:45.780 --> 49:50.200 the image will be at infinity, because that's just the reverse 49:50.197 --> 49:52.007 of the other picture. 49:52.010 --> 49:54.230 If all the rays from infinity focus here, 49:54.230 --> 49:56.780 if you put an object at the focal point and run the lines 49:56.777 --> 49:58.717 backwards, they'll go in parallel, 49:58.715 --> 50:00.055 so they'll never meet. 50:00.059 --> 50:02.739 They're trying to meet at infinity. 50:02.739 --> 50:05.259 But of course, you can also take an object, 50:05.260 --> 50:08.560 even closer to the mirror than the distance f. 50:08.559 --> 50:10.469 That's what I want to talk about now. 50:10.469 --> 50:14.469 What if you go even closer than f, so let's try that. 50:14.469 --> 50:27.789 So here it is, same guy. 50:27.789 --> 50:29.389 This is f. 50:29.389 --> 50:36.049 I want to take an object here. 50:36.050 --> 50:42.220 So the first ray I can draw is the parallel ray going through 50:42.219 --> 50:42.939 that. 50:42.940 --> 50:44.710 First of all, when you do the algebra, 50:44.710 --> 50:46.050 you can see some problems. 50:46.050 --> 50:52.870 1/u 1/v is 1/f, therefore 1/v 50:52.873 --> 50:57.143 is 1/f − 1/u. 50:57.139 --> 51:01.769 But if u is smaller than f, 1/u is larger 51:01.768 --> 51:04.498 than f, and 1/f − 51:04.501 --> 51:06.931 1/u will be negative. 51:06.929 --> 51:11.439 That means v itself will be negative. 51:11.440 --> 51:14.160 So v is the location of the image, 51:14.159 --> 51:16.059 and it's negative, which means on the other side 51:16.061 --> 51:17.251 of the mirror, you can ask, 51:17.246 --> 51:18.736 how can light go to the other side? 51:18.739 --> 51:21.959 It doesn't go to the other side, but you will see that it 51:21.961 --> 51:25.531 looks like something is behind the mirror on the other side. 51:25.530 --> 51:28.220 So let's see why that happens. 51:28.219 --> 51:30.539 You will have some difficulty drawing the second ray. 51:30.539 --> 51:33.819 Remember, the second ray you draw through the focal point, 51:33.824 --> 51:35.904 and you say it comes out parallel. 51:35.900 --> 51:39.160 If I draw a ray through the focal point, now I've got to go 51:39.155 --> 51:39.825 backwards. 51:39.829 --> 51:43.689 Previously, you drew an object and you drew a line through the 51:43.686 --> 51:47.666 focal point heading towards the mirror, where the focal point is 51:47.670 --> 51:48.620 behind you. 51:48.619 --> 51:49.859 So what's the fate of this? 51:49.860 --> 51:50.940 Here is what you do. 51:50.940 --> 51:55.760 Continue it backwards and I claim it will come out like 51:55.764 --> 51:56.394 this. 51:56.389 --> 51:59.149 Why do I know that is correct? 51:59.150 --> 52:01.710 Because I know the reverse of that is correct. 52:01.710 --> 52:03.410 In other words, a parallel ray, 52:03.413 --> 52:06.033 going like this will end up at the focal point, 52:06.025 --> 52:08.235 therefore this is to guide the eye. 52:08.239 --> 52:11.849 If you want to know what happens with one particular ray, 52:11.849 --> 52:15.329 join it to the focal point, hit the mirror and come out 52:15.331 --> 52:16.301 horizontal. 52:16.300 --> 52:17.950 That's how you do the ray diagram. 52:17.949 --> 52:20.469 So this is a little delicate thing, where if you really went 52:20.467 --> 52:22.557 to the focal point, you'd never hit the mirror. 52:22.559 --> 52:25.449 You just do that to get the direction, but you continue the 52:25.452 --> 52:27.352 other way and you come out parallel. 52:27.349 --> 52:29.899 And the logic is, if I draw it backwards, 52:29.900 --> 52:31.430 I know that's correct. 52:31.429 --> 52:33.309 But now look what's happening. 52:33.309 --> 52:36.579 These rays are not focusing anywhere. 52:36.579 --> 52:40.549 In fact, this ray seems to come from somewhere in that 52:40.550 --> 52:41.450 direction. 52:41.449 --> 52:47.299 That ray seems to come out in that direction and the two of 52:47.295 --> 52:49.005 them meet here. 52:49.010 --> 52:52.570 That means to a person looking from here, 52:52.570 --> 52:56.400 from this side with the eye, the two rays, 52:56.400 --> 52:59.830 when you extend them backwards, seem to emanate from this 52:59.827 --> 53:01.997 point, so it will look like there is a 53:02.003 --> 53:05.143 candle behind the mirror, emitting. 53:05.139 --> 53:07.789 So that's a virtual image. 53:07.789 --> 53:13.469 So virtual image is when there is no real image, 53:13.465 --> 53:20.225 but everything seems to come from a point behind that. 53:20.230 --> 53:25.730 Here's another variation they probably exposed you to in high 53:25.733 --> 53:26.563 school. 53:26.559 --> 53:40.279 That is, what if I have a mirror like this and I sent some 53:40.284 --> 53:47.514 parallel rays into that guy. 53:47.510 --> 53:49.980 You agreed this was not a focusing lens. 53:49.980 --> 53:53.720 It's not a focusing mirror, because you can already see, 53:53.722 --> 53:57.262 this light ray will come here, take off like that. 53:57.260 --> 53:59.290 That ray will go right back. 53:59.289 --> 54:03.809 This will come here, take off like this. 54:03.809 --> 54:09.459 So it is not a converging lens. 54:09.460 --> 54:13.720 But what is true is that if you extrapolated all these lines 54:13.719 --> 54:17.329 backwards, they seem to emanate from this point. 54:17.329 --> 54:18.039 You understand? 54:18.039 --> 54:20.689 If you look from the other side, if you have a sun, 54:20.690 --> 54:23.070 and the sun is forming--sending parallel rays, 54:23.074 --> 54:25.094 the image of the sun will be here. 54:25.090 --> 54:27.110 It will be behind the mirror. 54:27.110 --> 54:29.990 It will all seem to be coming from here. 54:29.989 --> 54:34.849 So instead of the lines actually meeting at one point, 54:34.853 --> 54:38.343 they'll seem to come from one point. 54:38.340 --> 54:39.820 So that's what happens. 54:39.820 --> 54:42.140 But how do you do the calculations in this problem? 54:42.139 --> 54:45.619 Does anybody know? 54:45.619 --> 54:51.089 What's the mirror equation with this problem? 54:51.090 --> 54:51.840 Pardon me? 54:51.840 --> 54:53.030 Student: > 54:53.030 --> 54:55.370 Prof: Yes, you say f is negative. 54:55.369 --> 54:58.189 It will turn out that everything will work out, 54:58.190 --> 55:01.850 1/u 1/v is still 1/f, 55:01.849 --> 55:03.799 but if you want, you can write this 1 over mod 55:03.800 --> 55:06.050 f, because this will be a problem 55:06.048 --> 55:09.228 where the focal length, if that is 5 inches, 55:09.228 --> 55:12.268 f should be treated as -5 inches, 55:12.269 --> 55:18.949 then everything will work out. 55:18.949 --> 55:26.949 Similarly, a lens which looks like this is a diverging lens. 55:26.949 --> 55:33.389 If you send a parallel beam, it will spread out like that. 55:33.389 --> 55:37.459 But to a person on the other side, everything will seem to 55:37.463 --> 55:39.253 come from a point here. 55:39.250 --> 55:43.330 You can do that lens again by using focal length to be 55:43.331 --> 55:44.181 negative. 55:44.179 --> 55:48.109 So u and v and f are positive for a 55:48.105 --> 55:51.885 certain standard Mickey Mouse problem where you have a 55:51.887 --> 55:55.667 focusing lens and u bigger than f, 55:55.670 --> 55:58.510 then v is positive and everything is positive. 55:58.510 --> 56:01.570 But you can then move around in this world of parameters where 56:01.565 --> 56:02.965 v becomes negative. 56:02.969 --> 56:05.239 That means it's a virtual image. 56:05.239 --> 56:07.489 u is never negative, because you put the object 56:07.494 --> 56:09.804 where you like, and you can also have the focal 56:09.800 --> 56:11.590 length being negative if the lens, 56:11.590 --> 56:16.070 instead of being a focusing one, is a convex one that causes 56:16.067 --> 56:20.517 divergence, or a lens which is causing 56:20.519 --> 56:27.169 divergence also is described by f negative. 56:27.170 --> 56:30.630 Okay, there's one interesting point. 56:30.630 --> 56:32.590 You can take it or leave it, so relax. 56:32.590 --> 56:35.970 Don't kill yourself over this, but I thought I should mention 56:35.965 --> 56:37.985 it to you, which is the following. 56:37.989 --> 56:46.929 Suppose I have a lens like this, and people tell you it's 56:46.932 --> 56:53.962 going to all seem to come from this point. 56:53.960 --> 56:56.730 How do we know that's true? 56:56.730 --> 57:00.710 You cannot use the Principle of Least Time to argue. 57:00.710 --> 57:04.370 Principle of Least Time says if you have same starting point and 57:04.369 --> 57:07.389 the same ending point, then there can be many ways to 57:07.389 --> 57:07.969 reach. 57:07.969 --> 57:09.929 Then you have a focusing effect. 57:09.929 --> 57:12.969 But here, there is no end point where they all come. 57:12.969 --> 57:14.419 They don't ever come to the same point. 57:14.420 --> 57:17.240 They seem to be coming from here, but the rays never meet. 57:17.239 --> 57:20.609 So starting from infinity, you cannot na�vely use the 57:20.608 --> 57:22.228 Principle of Least Time. 57:22.230 --> 57:26.150 But I'll tell you why this is still going to be the correct 57:26.150 --> 57:26.760 answer. 57:26.760 --> 57:30.910 Take any mirror surface you like, some part of a mirror. 57:30.909 --> 57:32.919 That's the normal to that mirror. 57:32.920 --> 57:36.390 Imagine that a light ray does that. 57:36.389 --> 57:41.209 This is the silver side of the mirror. 57:41.210 --> 57:44.700 And I ask you, what if I silver this side and 57:44.697 --> 57:48.817 shine light from the other side, what will happen? 57:48.820 --> 57:53.460 I claim the answer is that if you continue this ray here and 57:53.463 --> 57:57.483 continue that ray there, then that's what light rays 57:57.478 --> 58:00.548 coming from the other side will do. 58:00.550 --> 58:02.490 Why is that? 58:02.489 --> 58:07.939 Because this light ray had i = r. 58:07.940 --> 58:09.820 You know that. 58:09.820 --> 58:13.810 But the normal to this surface is the same normal on the other 58:13.811 --> 58:17.541 side, and by opposite angles being equal, this is i 58:17.543 --> 58:19.183 and this is r. 58:19.179 --> 58:23.699 Therefore in any mirror coated one way, if you continue the 58:23.701 --> 58:27.521 lines to the other side, they'll still obey i = 58:27.519 --> 58:28.299 r. 58:28.300 --> 58:32.450 Consequently, take the following problem: 58:32.447 --> 58:37.007 take the focusing mirror coated like this. 58:37.010 --> 58:40.750 We know these lines will come and join here. 58:40.750 --> 58:42.750 Then use the result I showed you. 58:42.750 --> 58:47.080 That will then show you that the mirror image of that on the 58:47.083 --> 58:50.173 other side will also obey i = r, 58:50.170 --> 58:53.090 because if you draw the normal here, 58:53.090 --> 58:56.320 if these two angles are equal, those two angles will be equal. 58:56.320 --> 59:00.800 Therefore I know this will lead to that and that will match this 59:00.802 --> 59:01.232 one. 59:01.230 --> 59:03.800 Therefore rays coming this way will go there, 59:03.795 --> 59:06.765 but this one continued, we know goes to f. 59:06.768 --> 59:09.838 That's the reason why, if you know the fate of one 59:09.840 --> 59:12.720 kind of mirror, you can find the fate if you do 59:12.722 --> 59:14.292 it on the other face. 59:14.289 --> 59:16.649 And this is the construction that tells you why, 59:16.646 --> 59:19.406 if you shine light from the right, they will all seem to 59:19.405 --> 59:20.655 come from this point. 59:20.659 --> 59:22.079 That's something optional. 59:22.079 --> 59:25.009 You can take it or leave it, but I wanted to tell you where 59:25.007 --> 59:26.267 that result comes from. 59:26.268 --> 59:29.568 If you just do the algebra, everything will work out if 59:29.574 --> 59:32.764 f is negative, but you need to know why that's 59:32.755 --> 59:33.975 a valid picture. 59:33.980 --> 59:39.960 Okay, so there's one final gadget I want to talk about, 59:39.960 --> 59:42.950 and that's the human eye. 59:42.949 --> 59:47.999 So the human eye is pretty impressive when you consider the 59:47.996 --> 59:49.906 following situation. 59:49.909 --> 59:55.969 So here you've got--look, I don't want to even try this. 59:55.969 --> 1:00:01.119 I'm just going to focus on the lens in the human eye. 1:00:01.119 --> 1:00:09.249 Here are the eyebrows and here is my cornea over there. 1:00:09.250 --> 1:00:11.620 And you put some object here. 1:00:11.619 --> 1:00:17.389 It goes and forms an inverted image somewhere here. 1:00:17.389 --> 1:00:20.569 You must know that the image of everything you see is actually 1:00:20.568 --> 1:00:22.598 physically upside down in your brain. 1:00:22.599 --> 1:00:24.719 Did you know that? 1:00:24.719 --> 1:00:26.169 Or you did not know that. 1:00:26.170 --> 1:00:28.870 That's a very operationally well defined thing. 1:00:28.869 --> 1:00:33.759 If I can look into your cornea, I look at the candles upright 1:00:33.755 --> 1:00:38.795 here, the candle flame is here, the flame of the candle will be 1:00:38.802 --> 1:00:40.352 here like that. 1:00:40.349 --> 1:00:44.639 But it doesn't seem to bother us, because where do you really 1:00:44.643 --> 1:00:45.793 see something? 1:00:45.789 --> 1:00:46.629 It's not very clear. 1:00:46.630 --> 1:00:49.620 Do we see it in the cornea or do you see it in the brain? 1:00:49.619 --> 1:00:52.349 There's a 1:1 correlation between what's registered in the 1:00:52.351 --> 1:00:54.511 cornea and what I run into in my real life. 1:00:54.510 --> 1:00:57.260 I'm walking around, I bump into the upside down 1:00:57.260 --> 1:00:57.740 table. 1:00:57.739 --> 1:00:59.359 After the while, the fact that it's upside down 1:00:59.360 --> 1:01:00.490 in the cornea is not relevant. 1:01:00.489 --> 1:01:03.219 I know if I take two steps, I'm going to hit this object. 1:01:03.219 --> 1:01:06.959 The brain has learned how to translate that into what you 1:01:06.963 --> 1:01:08.103 will encounter. 1:01:08.099 --> 1:01:10.599 In fact, I'm told in some bizarre experiment, 1:01:10.599 --> 1:01:14.059 they put glasses on people so that everything got inverted one 1:01:14.063 --> 1:01:14.863 more time. 1:01:14.860 --> 1:01:18.950 And after a few days, those guys were just fine. 1:01:18.949 --> 1:01:21.289 So the eye has got a lot of software. 1:01:21.289 --> 1:01:25.369 It's not purely hardware, but software. 1:01:25.369 --> 1:01:28.189 I learned it the hard way when I had an eye operation and the 1:01:28.186 --> 1:01:30.906 doctor pulled out the stuff and said, "Ta-da!" 1:01:30.909 --> 1:01:32.899 and I couldn't see anything. 1:01:32.900 --> 1:01:34.490 So I was in a panic. 1:01:34.489 --> 1:01:36.699 My doctor didn't seem particularly worried, 1:01:36.699 --> 1:01:38.909 and I said, "Are you worried?" 1:01:38.909 --> 1:01:40.959 He said, "No, no, you'll be fine in a few 1:01:40.958 --> 1:01:41.548 days." 1:01:41.550 --> 1:01:45.360 Now I've heard that before so I didn't believe that lie. 1:01:45.360 --> 1:01:48.470 But slowly, I got better and better. 1:01:48.469 --> 1:01:51.529 So it's not that my eye was operated any more. 1:01:51.530 --> 1:01:54.260 He already fixed it, but the brain began to 1:01:54.264 --> 1:01:57.524 reprogram it with respect to the new parameters. 1:01:57.518 --> 1:02:00.818 You change the parameters of the eye and he reprogrammed it 1:02:00.815 --> 1:02:03.995 so the brain had to correlate everything that it saw with 1:02:03.996 --> 1:02:06.606 everything that's registered in the brain. 1:02:06.610 --> 1:02:08.130 So you just need to 1:1 map. 1:02:08.130 --> 1:02:10.300 You can flip it any way you like. 1:02:10.300 --> 1:02:12.320 You can flip it once, or twice or any number of 1:02:12.318 --> 1:02:12.668 times. 1:02:12.670 --> 1:02:14.740 After a while, you will learn how to use it. 1:02:14.739 --> 1:02:17.009 But that's not the only impressive thing. 1:02:17.010 --> 1:02:23.170 If you have an object here, you go to the Lens equation. 1:02:23.170 --> 1:02:29.190 You want the image to be at that distance, 1:02:29.188 --> 1:02:33.298 and that's not negotiable. 1:02:33.300 --> 1:02:37.660 The distance from your lens to your retina is fixed. 1:02:37.659 --> 1:02:42.419 So no matter what you have, as u varies, 1:02:42.422 --> 1:02:47.702 you want v to be fixed to obey this equation, 1:02:47.702 --> 1:02:52.572 so how do you think that's going to happen? 1:02:52.570 --> 1:02:54.160 Pardon me? 1:02:54.159 --> 1:02:55.999 You've got to change f. 1:02:56.000 --> 1:02:58.670 You've got to change the focal length of the lens, 1:02:58.668 --> 1:03:01.338 and that's the amazing thing about the human lens, 1:03:01.335 --> 1:03:03.455 is that it's not made out of glass. 1:03:03.460 --> 1:03:08.070 It's made out of some jelly like stuff, and there are some 1:03:08.070 --> 1:03:09.770 muscles pulling it. 1:03:09.768 --> 1:03:11.988 And if the muscles pull it, it will become longer and 1:03:11.989 --> 1:03:13.739 thinner, it will have one focal length. 1:03:13.739 --> 1:03:16.069 If they relax, it will have another focal 1:03:16.065 --> 1:03:16.585 length. 1:03:16.590 --> 1:03:20.660 So as I look at an object which is very far, that's the normal 1:03:20.664 --> 1:03:22.474 relaxed state of the eye. 1:03:22.469 --> 1:03:25.699 As the object comes closer, it takes a certain effort to 1:03:25.697 --> 1:03:28.457 focus on the object, to keep reading whatever is 1:03:28.456 --> 1:03:29.626 coming near you. 1:03:29.630 --> 1:03:33.270 And that's the process in which your eye is trying to change its 1:03:33.271 --> 1:03:34.141 focal length. 1:03:34.139 --> 1:03:37.429 But it cannot do more than some amount. 1:03:37.429 --> 1:03:41.429 The eye cannot focus anything that is closer than a certain 1:03:41.431 --> 1:03:43.711 distance called the near point. 1:03:43.710 --> 1:03:47.540 And the near point is 25 centimeters, well, 1:03:47.539 --> 1:03:48.999 approximately. 1:03:49.000 --> 1:03:52.890 This is not a law of nature, but this number has crept into 1:03:52.887 --> 1:03:54.227 all the textbooks. 1:03:54.230 --> 1:03:57.800 So 25 centimeters is all you can do. 1:03:57.800 --> 1:04:00.800 See, if you didn't have the limitation, you don't need 1:04:00.797 --> 1:04:01.587 microscopes. 1:04:01.590 --> 1:04:04.820 You want to see a piece of bacteria, just pull the sucker 1:04:04.820 --> 1:04:06.380 really close to your eye. 1:04:06.380 --> 1:04:08.420 Why doesn't it work? 1:04:08.420 --> 1:04:11.100 Because what we really see with the eye is the following: 1:04:11.099 --> 1:04:14.349 if this is your eye, what the eye cares about is the 1:04:14.347 --> 1:04:18.227 angle subtended by the object with respect to your eye. 1:04:18.230 --> 1:04:19.980 We all know that. 1:04:19.980 --> 1:04:22.930 So if you have the little bacteria guy here, 1:04:22.929 --> 1:04:27.249 you can see it just as well if you can bring it that closely. 1:04:27.250 --> 1:04:30.220 That will look as big as a pencil 1 meter away, 1:04:30.215 --> 1:04:32.855 except the eye cannot accommodate that. 1:04:32.860 --> 1:04:35.590 That's why you need a magnifying lens, 1:04:35.594 --> 1:04:39.074 and that's the last thing I'm going to tell you, 1:04:39.068 --> 1:04:42.318 is the principle of the magnifying lens. 1:04:42.320 --> 1:04:46.700 So here is the deal: the eye really cares about the 1:04:46.701 --> 1:04:51.781 angle subtended by some object, but there is a limit to how 1:04:51.784 --> 1:04:54.154 close you can bring it. 1:04:54.150 --> 1:05:01.050 So if you have an object of height h--you don't have 1:05:01.050 --> 1:05:02.360 any lens. 1:05:02.360 --> 1:05:05.530 You just have your eye and you're looking at it-- 1:05:05.530 --> 1:05:10.970 then if that's the height h and that's the angle 1:05:10.974 --> 1:05:14.244 θ, the best you can do, 1:05:14.235 --> 1:05:16.885 put θ_0, is 1:05:16.885 --> 1:05:23.795 tanθ_0 = h over this 25 1:05:23.804 --> 1:05:25.804 centimeters. 1:05:25.800 --> 1:05:27.410 If you can come to 15 centimeters, 1:05:27.411 --> 1:05:29.661 θ_0 will be even bigger, 1:05:29.661 --> 1:05:30.591 but you cannot. 1:05:30.590 --> 1:05:32.800 So for an object of given height h, 1:05:32.795 --> 1:05:34.405 the smallest distance is 25. 1:05:34.409 --> 1:05:37.549 The biggest angle is tanθ = h/25. 1:05:37.550 --> 1:05:40.700 And for small angles, we forget the tan and we say 1:05:40.699 --> 1:05:43.529 θ_0 is h/25. 1:05:43.530 --> 1:05:48.190 That's the best you can do without a magnifier. 1:05:48.190 --> 1:05:50.220 So what does a magnifier do? 1:05:50.219 --> 1:05:54.139 A magnifier, this is the focal length here. 1:05:54.139 --> 1:05:57.959 You put the object here, somewhere there, 1:05:57.960 --> 1:06:01.320 and you try to form the image for that one, 1:06:01.320 --> 1:06:05.980 so the parallel ray goes through the focal point on the 1:06:05.978 --> 1:06:07.098 other side. 1:06:07.099 --> 1:06:10.459 Then, let's see, a parallel ray going to the 1:06:10.463 --> 1:06:13.983 focal point here, that's where you're going to 1:06:13.983 --> 1:06:16.803 have to get a virtual image now. 1:06:16.800 --> 1:06:17.310 Understand? 1:06:17.309 --> 1:06:20.239 Another ray you can draw is one through the center that goes 1:06:20.244 --> 1:06:21.194 straight through. 1:06:21.190 --> 1:06:25.910 If you continue these guys here, you will find there's an 1:06:25.909 --> 1:06:28.439 image here, a virtual image. 1:06:28.440 --> 1:06:30.770 In other words, again what I'm telling you is 1:06:30.773 --> 1:06:34.113 the rays will not actually meet, but they will seem to be coming 1:06:34.112 --> 1:06:35.282 from a point here. 1:06:35.280 --> 1:06:38.490 So if this is h_2 and this is 1:06:38.490 --> 1:06:41.770 v, the θ you are getting is 1:06:41.773 --> 1:06:45.203 h_2/v, which is h/u. 1:06:45.199 --> 1:06:50.079 This is your actual height and this is u. 1:06:50.079 --> 1:06:53.239 So basically what you've done is the following: 1:06:53.244 --> 1:06:57.584 you managed to bring the object closer to your eye than the near 1:06:57.577 --> 1:06:59.157 point, if you want. 1:06:59.159 --> 1:07:04.039 That's because the actual image seems to be much further where 1:07:04.039 --> 1:07:05.399 you can see it. 1:07:05.400 --> 1:07:08.850 So the magnification, the angle of opening you get 1:07:08.847 --> 1:07:14.527 with the magnifier is this, so the magnification for angle 1:07:14.534 --> 1:07:20.734 is θ over θ_0 and 1:07:20.728 --> 1:07:26.088 that equals h over u divided by h over 25. 1:07:26.090 --> 1:07:31.990 That's 25 times 1/u. 1:07:31.989 --> 1:07:35.399 25 is in centimeters. 1:07:35.400 --> 1:07:45.210 That we're going to write as 1/f − 1:07:45.208 --> 1:07:47.978 1/v. 1:07:47.980 --> 1:07:49.380 Now you've got to be careful here. 1:07:49.380 --> 1:07:52.760 v is a negative number because you're forming a virtual 1:07:52.757 --> 1:07:53.197 image. 1:07:53.199 --> 1:08:01.789 So I'm going to rewrite this as the absolute value of v. 1:08:01.789 --> 1:08:07.239 Therefore the gain you get from using the microscope can be 1:08:07.240 --> 1:08:12.600 written as 25 over f 25 over the absolute value of 1:08:12.597 --> 1:08:13.817 v. 1:08:13.820 --> 1:08:16.580 v is where the image is. 1:08:16.578 --> 1:08:19.168 Now where do you want this image to be? 1:08:19.170 --> 1:08:22.630 Of course, the smaller the v, better your 1:08:22.630 --> 1:08:25.800 magnification is, but v cannot be any 1:08:25.796 --> 1:08:27.266 smaller than 25. 1:08:27.270 --> 1:08:30.370 The best you can do with v is 25, 1:08:30.368 --> 1:08:34.498 in which case you will get 1 25 over f as your 1:08:34.498 --> 1:08:35.928 magnification. 1:08:35.930 --> 1:08:38.980 But if you're a jeweler working with jewels all the time and you 1:08:38.984 --> 1:08:40.784 want to see your piece of diamond, 1:08:40.779 --> 1:08:44.149 you don't want the image to be at the near point of your eye, 1:08:44.149 --> 1:08:46.129 because you're really struggling to see it, 1:08:46.130 --> 1:08:48.130 because that's the best your eye can accommodate. 1:08:48.130 --> 1:08:50.590 It's okay for a few seconds, but it hurts. 1:08:50.590 --> 1:08:55.020 Ideally you want to see the object at infinity. 1:08:55.020 --> 1:08:57.630 Therefore typically, you pick v to be 1:08:57.627 --> 1:09:01.447 infinity that means you put the thing you're looking at right at 1:09:01.447 --> 1:09:02.657 the focal point. 1:09:02.658 --> 1:09:05.808 If you put it at the focal point, image will go to 1:09:05.811 --> 1:09:06.521 infinity. 1:09:06.520 --> 1:09:08.680 Now you might say, "Look, I've never seen an 1:09:08.676 --> 1:09:09.616 object at infinity. 1:09:09.618 --> 1:09:11.918 What are you talking about?" 1:09:11.920 --> 1:09:14.670 It turns out that infinity could be 100 meters, 1:09:14.673 --> 1:09:17.133 or 10 meters is good enough for a lens. 1:09:17.130 --> 1:09:19.380 It's far enough so that it looks to be infinite. 1:09:19.380 --> 1:09:21.280 How can you see something at infinity? 1:09:21.279 --> 1:09:23.419 The answer is, as it goes farther out, 1:09:23.417 --> 1:09:26.247 it also gets taller, so you don't lose anything by 1:09:26.248 --> 1:09:28.618 moving it farther out, as long as it grows 1:09:28.618 --> 1:09:29.888 proportionately. 1:09:29.890 --> 1:09:33.600 It is just that distant objects are when the eye muscles have to 1:09:33.595 --> 1:09:34.355 do no work. 1:09:34.359 --> 1:09:37.239 In other words, the human eye is designed to 1:09:37.235 --> 1:09:39.305 focus on objects at infinity. 1:09:39.310 --> 1:09:42.560 It can manage if you bring it closer by those muscles working, 1:09:42.560 --> 1:09:44.960 but if you don't want the muscles to be tired, 1:09:44.957 --> 1:09:47.247 you want to have the image at infinity. 1:09:47.250 --> 1:09:49.710 So you take this little thing you're looking at, 1:09:49.710 --> 1:09:52.840 and you use the lens to create an image at infinity, 1:09:52.840 --> 1:09:57.120 and again, forgetting the extra 1, most people don't bother with 1:09:57.118 --> 1:09:58.068 the extra 1. 1:09:58.069 --> 1:10:03.049 So the point to remember is the angle of magnification is really 1:10:03.046 --> 1:10:07.626 given by 25 centimeters divided by the focal length of your 1:10:07.627 --> 1:10:08.337 lens. 1:10:08.340 --> 1:10:12.400 So if you have a lens, a focal length 2.5 centimeters, 1:10:12.395 --> 1:10:15.605 you get an angle or magnification of 10. 1:10:15.609 --> 1:10:18.209 Most of the time, the magnification you get is 3 1:10:18.206 --> 1:10:18.866 or 4 or 5. 1:10:18.868 --> 1:10:23.198 Any of these things you buy in a supermarket to read 1:10:23.197 --> 1:10:25.587 something-- you don't know what I'm talking 1:10:25.587 --> 1:10:27.747 about, but you will in a few 1:10:27.747 --> 1:10:32.617 years--then that will give you magnification of 3 or 4. 1:10:32.618 --> 1:10:35.318 All right, so this is the end of geometrical optics, 1:10:35.318 --> 1:10:38.548 and next time I'm going to tell you why you want to change the 1:10:38.545 --> 1:10:39.705 rules of the game. 1:10:39.710 --> 1:10:43.290 But before you go, I won't let you go until you 1:10:43.288 --> 1:10:46.868 tell me why I would want to change anything? 1:10:46.869 --> 1:10:50.489 Why would anybody change this? 1:10:50.488 --> 1:10:52.448 The minute you answer me, you go to lunch. 1:10:52.448 --> 1:10:55.678 What's the reason I would change all this? 1:10:55.680 --> 1:10:56.280 Yes? 1:10:56.279 --> 1:10:57.289 Student: > 1:10:57.289 --> 1:10:59.839 Prof: Yes, he saved you. 1:10:59.840 --> 1:11:02.540 There are some experiments that contradict this. 1:11:02.538 --> 1:11:04.308 That's the only reason to change anything, 1:11:04.305 --> 1:11:06.195 and I'll tell you what they are next time. 1:11:06.199 --> 1:11:10.999